So What is Autocross?

Autocross is a timed driving event, where you can test the limits of your car and your skills in a safe, legal, fun environment. Any person with a valid drivers license or learner’s permit in any car that is wider than it is tall can drive at an autocross event with the right preparation.

A good attitude is the right start! But you probably already have that so let’s talk about the things that the PERSON needs and the VEHICLE needs to drive an autocross event.

PERSON

1) A good attitude

2) A Helmet with a sticker that meets any one of these requirements:

(If you don’t own a helmet we have some loaners available at the information trailer the day of the event, but they go fast!)

3) A Valid Driver’s License or learner’s permit (For Minors planning to completean extra waiver found HERE will need to be filled out)

4) An SCCA Membership (you can sign up for just a weekend when you register for the event don’t worry)

5) Register for the event ahead of time online HERE

6) A free weekend day for fun!

VEHICLE 

If your car is totally unmodified it is probably ok and ready to drive, but check in the list below just to be sure. This list covers most of the things that need to be in working order, but a complete list is available here under the current year’s solo Rules section 3.1.

1) An automobile that is wider than the overall height of the vehicle (Width is measured from center of tire to center of opposite tire. The front and rear widths if different are averaged)

2) Working seatbelts or a racing harness which has been properly installed

3) All loose items inside the car are removed for driving on course

4) Working gas pedal (no hangups on pressing or return of the pedal)

5)  Any cameras if installed must be securely fastened

6) Wheels are tightened down properly

7) Tires in good shape, showing no cracking, cords, or belts, with some tread remaining if the tires are not slicks.

8) No excessive fluid leaks

9) Brake fluid is topped up, and brake pedal is firm when pressed

10) Wheel bearings not excessively loose

11) A securely tied down battery

12) Identifying Numbers and Class on both sides of the car (Don’t worry, we can help with this, at the event site paper numbers and classing is available for temporarily taping onto your car)

CLASSING?

To figure out the class that your car will be competing in its best to check with the national solo rules found HERE but we understand that the rules can be kind of confusing.

If after reading though you are not sure what class you should select send us an email here –> solo@kcrscca.org.

Include:

The year
The make
The model
The engine
Any modifications done to the car for performance

SO HOW WILL MY FIRST EVENT GO?

A FEW DAYS BEFORE THE EVENT
A few days before, or possibly the night before the event you will receive an email at the email account associated with your MSReg profile.  In this email you will have any event specific instructions as well as your WORK and RUN schedule assignments.

WORK? What do you mean WORK? Well, autocross is a volunteer run event to keep costs as low as possible for everyone. In order to drive, you will help work the course while other drivers take their turn driving, then when they have made their runs you will swap and they will work the course for you.

A pro tip we recommend is to make a ritual of packing your helmet the NIGHT BEFORE the autocross. Nothing is worse than showing up to the course just to realize your helmet is at home!

THE MORNING OF THE EVENT
WAKE UP ITS RACE DAY! Prepare yourself, you might have to get up a little early for autocross. Generally it is wise to be on site by about 8am, but the email you receive before the event will let you know if you should be on site earlier or later.  Make sure you have everything packed and check your fuel gauge on your drive over, it’s almost time to race!

ARRIVING ON SITE
When you show up on site you will first need to stop at the gates to sign the event waiver and to receive your driver wristband. If you bring along any spectators they will need to sign the event waiver on their way in and they will receive a different color wristband from the driver.

Once you are through the gates you are officially ON SITE, this means that you will need to watch your speed when driving on the grid (parking area). Only drive as fast as you would want to be hit by a car (we would recommend keeping it about 5mph tops even if you are tough).

You will see two areas on the grid marked by two numbered cones as well as a bunch of 45 degree angled parking spaces.  This is where you will park your car once it is ready and time to drive.  But right now you will have just arrived on site, so its not quite time to park there.  For the time being park your car in any of the open space that is not part of the numbered sections and unpack anything you brought with for the day.

Once you are all unpacked it’s time to put numbers and classing information on your car.  If you don’t own a set of numbers and class labels to put on the sides of your car you can get some paper prints that you can tape to the sides of your car with painters tape from the tech area.

TECH INSPECTION
Once you are settled into a space on grid, have numbers and classing information affixed to both sides of your car, and you have unpacked all your loose items from your car its time to take your car over to the tech inspection area.

Typically there will be a sign that says “TECH” and a temporary parking area set up. Bring your car around to this area and park it in the inspection zone and a few friendly region members will come to make sure that your car is safe to operate on course. They will be looking mostly for the things listed up above in the VEHICLE prep list we mentioned before.  

Remember that if they mention something to you that needs fixing on your car before it can drive on course that they are just trying to help everyone have a safe and fun time. Take it with a good attitude and see if you can fix it and come back to tech to have your car re-inspected.

Once your car has been OK’d by the folks in tech they will put a sticker on your windshield that means it is safe to drive for the day. You will pull your car out of the inspection area and if you were assigned to run HEAT 1 or HEAT 2 you will pull your car into the numbered parking area with the 45 degree parking spaces. If you are running HEAT 3 or HEAT 4 (some days even have a 5th heat) you should pull your car back into its space on the grid where you unpacked your things.

ITS NEARLY TIME FOR DRIVING!

COURSE WALK
A big thing that makes autocross fun is that the course is different every event you go to! The course will be made out of the available paved areas at the event site as well as orange cones which will create obstacles to drive around or through. Since the course is different every time, the morning of the event the course will be open for people to walk on foot ahead of driving. This gives you an opportunity to inspect the obstacles closely and to make yourself a plan for success!

To help out newcomers, the region has a guided course walk in the morning with an experienced member of the club. This club member will step you through the course as they see it and provide tips, tricks, and advice on how to lay down your best times, so don’t miss it! Typically the “novice course walk” will occur sometime between 9:00 and 9:30 depending on the event schedule. 

DRIVERS MEETING
Following the course walking time all of the participants for the day will be summoned to the timing and information trailer for a brief meeting for the day. At this meeting general autocross driving rules, course working instructions, safety rules, special event details, event site rules, and a general overview for your experience that day will be discussed. Don’t be afraid to ask questions during this meeting or to come and talk with the event organizers giving the meeting afterwards.

TIME TO WORK
Right before your work assignment heat (which may be before or after your driving heat) the event organizers will call for workers to come and check in at the timing trailer. This way the organizers will be sure that you were there to work for your assignment and if there have been any rearrangements to the work assignments from what was sent to you in the email ahead of the event you can be informed.  

For your first season or so of events you will most like be doing what is called “working the course.” In the email sent ahead of the event your work assignment will look something like “COURSE 3.” This means that you will be helping to re-set and call in cones that are hit on the 3rd section of the course.

When you arrive at the section of the course you will be helping with (they are labeled with signs with the corner numbers on them) you will meet your corner captain. The corner captain is responsible for calling in cone penalties that you will help them with identifying, as well as putting out the “red flag” which will stop all cars on the course if there is a safety concern.

While you are out on course you will need to be standing and paying attention to the cars and the cones around you. NEVER put your back to a moving car on course, make sure you can see all of the cars while they are driving.

When a cone is struck by a competing car and moved out of the box drawn around it or is knocked over you will want to RUN (do not walk, you will need to hustle) over to the cone on course. Then you will hold the cone over your head and to get the attention of your corner captain so they can call in the cone time penalty for the car over the radio.

Once your corner captain has acknowledged that they see the cone you will want to reset the cone in the chalk square where it was and quickly return to the side of the course. If you are having trouble getting your captain’s attention, reset the cone quickly and get off of the course as soon as you can and try to let the captain know after you are safe. The reason you want to be quick is because there will be a continuous series of vehicles going through the course, so you will have a limited amount of time to correct the cone and to get off course before the next car comes along. If it is getting close and you are still on course with a cone your captain will flag the oncoming car to stop them from proceeding. This will delay the event, but more importantly it will keep you safe.

Don’t worry, it may sound like a drag to work at an event you are driving at, but you will make many friends while you are all out on course together. It is a great way to see motorsport up close and to meet the people who love it dearly.

DRIVING TIME!

OH YEAH, THIS IS WHAT IT’S ALL ABOUT, TIME TO DRIVE.
If your car is not already on the numbered part of the grid you will want to move it to the active heat grid. Typically parking spots closer to the course will go first and parking spots further away will go later, so choose whatever you are comfortable with. You will want to be near your car for the entire session that you are driving.

Once it is getting close to your time to drive a grid worker will come by your parking space and let you know that you are “5 out” meaning that there are five cars ahead of you until it is your turn on course. Now is a good time to get into your car, start it up, and to get your helmet on. Eventually a grid worker will return to your car and let you know that it is your turn to drive!

Once you are given the go ahead, drive away from your parking space and slowly proceed to the timing trailer. Here you will need to stop and look to the workers inside the timing trailer window. They are recording your number and car class for the laser timing system. Once they are ready for you to proceed to the starting line they will give you a thumbs up.

Next you will drive to the starting line for the course, a course worker will be at the starting line and will have you roll your car forwards to the starting line where they will signal for you to stop your car. At this point you will wait for the course starting worker to let you know that you are ready to drive on course. Once they let you know that you are good to go you may start whenever you are ready. Timing will not start until your car has passed through the starting gate ahead of you.

While you are on course you will want to navigate the obstacles as quickly as you can manage while avoiding hitting any cones. Any cones that you hit will add two seconds to your overall run time, so it is best to avoid them. Additionally if you miss an obstacle or a corner your run will receive a “DNF” (did not follow) score and you will not get a time for that run that counts for competition. If at any time while you are driving you see a worker waving their red flag you will need to stop your car immediately as there is a safety concern on the course.

Once you have navigated the course to its completion you will want to slow your car back to walking speed and return it to your same parking space on the grid where you were waiting for your first run. Typically at an event there will be between 3 to 5 runs, so make them count and do your best! The grid workers will come back by and let you know the next time that you are 5 out for your next run, and you’ll get to have another go at the course!

Here is an example run at our venue “MCC”:

OTHER THINGS

ANNUAL TECH
Annual Tech Waivers are available for experienced Autocross racers.

To qualify for Annual Tech:

1) Must have been a member in good standing for at least one season (10 events)

2) Understand that by signing your Annual Tech application that you are stating you know the Pre-event Tech procedure and will perform your own vehicle tech inspection before running each event.

 3) Understand that if any major changes are made throughout the year you must notify the Chief of Tech so you can update your Annual Tech. (Example: changing an air intake, or suspension piece, changing classes for any reason)

 4) Understand that you are subject to a random tech inspection at any point throughout the year.

5) Understand that if you have a mechanical failure on course during an event you must renew your Annual Tech before competing again.

6) Submit your Annual Tech application to the Chief of Tech for approval and tech inspection of your vehicle.

Annual Tech will be open for the first 7 events of each season and must be renewed at the beginning of each season regardless of which event you started your Annual Tech the previous year.

FAQs

This year’s AutoCross events are held at the Metropolitan Community Colleges – Blue River Campus’ Precision Driving Academy. Learn more about our venues here.

Cones are counted as a two-second penalty added to the run time for each cone hit. A penalty is applied only if the cone is knocked down or displaced from its marking on the pavement. If the cone is hit and any part of the base of the cone is touching the marking box on the pavement, no penalty is applied.

The cones are constructed of soft plastic, and they deform when hit. They will occasionally leave slight marks on the paint and wheels which can be removed easily with car polishes.

No. Most local events are open to the general public, and only a current state-issued driver’s license is required. Some specific clubs will limit entrance only to current club members. Most SCCA events are open to the public, and many of them offer a discount to current SCCA members.

Yes. Insurance regulations require that all autocross participants wear seatbelts and Snell-approved helmets during all runs. Helmets must either meet the current or two previous Snell standards. These standards change every five years. As a result, helmets with the 2020, 2015, and 2010 Snell standards are currently acceptable. Loaner helmets are available at the local Kansas City Region events.

Most vehicles are acceptable for autocross. The exceptions are vehicles with a high center of gravity, such as SUVs and tall pickup trucks. Virtually all types of vehicles, from station wagons to open-wheeled racecars, are welcome to participate in SCCA AutoCross events. Vehicles competing in each event must pass a general safe inspection and must be emptied of all loose items.

At the very minimum, the vehicle needs to be in good running shape. No leaking fluids are allowed, the suspension and steering should be tight, the tires should be in good shape, and the brakes should be solid. Before competition, all loose items (including the driver’s side floor mat) need to be removed from the interior, and the tires should be inflated to about 5-10 PSI over the usual street inflation pressure. Some clubs (including the Kansas City Region SCCA) have an air compressor available on site. Many competitors bring their own portable air tanks to adjust tire pressures on site.

All the better. Modifying your car will often place you in a more challenging class. Autocross is primarily about driving, not about modifications. Modifications can make your vehicle perform better, but it is ultimately the driver that will make the car faster. Knowing which modifications are legal for which classes is beyond the scope of the average person entering the sport, but you can find all the details in the SCCA AutoCross rulebook or on the National SCCA website if you’re interested.

Entrance fees for running most local events range from about $45 to $50, depending upon the club, the number of runs, the quality of the venue, and the format of the event. Entrance fees can cover the cost of insurance, lot rental, trophies, and the cost of the equipment for running the event. For Kansas City Region events, the entry fee is $40 for SCCA members, and $50 for non members for registrations up to and including Wednesday before an event.

No refunds will be issued. If your entry is properly cancelled online 24 hours prior to the start of the event, the pre-paid entry fee will be converted into a credit that you can use for a future event registration with the KCRSCCA on MSR. No-shows and late cancellations are non-refundable. 

Most AutoCrosses are full-day events. The majority of the competitors are present for about half the day, but some choose to stay at the event to watch or work. 

Bring gear appropriate for weather conditions. If rain is predicted, be prepared with umbrellas, tarps, etc. If it is sunny, bring sunscreen and drinks. Bringing food is always a good idea, although some clubs offer on-site food sales. Folding chairs are always useful. Cameras are allowed at most venues.

Virtually all AutoCrosses require easily visible identifying numbers for each vehicle. At KC Region SCCA events, large visible numbers and class letters on each side are mandatory. Bigger is better, and good contrast is important for visibility. Most competitors use magnetic numbers and letters applied on the sides of the vehicle. If you don’t have magnetics or have a non-metallic vehicle, be creative. As long as the numbers and class letters are visible during the runs, you’re fine.

Absolutely! It is highly recommended that you attend at least one event to learn the basics before participating. You can see how the event flows, watch some runs, walk the course, and talk to the competitors. Depending upon the club managing the event, you may even be able to take rides with the competitors!

Most clubs now offer an online pre-registration system. Some have online payment available. Online registration for KC Region SCCA  autocross events is available at www.motorsportsreg.com or from our Solo Racing Schedule and Results page.

This is where attending an event beforehand can be helpful. Regions differ in the format of their events, although most are relatively similar. In the Kansas City Region, you begin by signing a liability waiver at the entrance. After that, you go to a registration area to sign in, show your driver’s license, and receive your worker assignment for the day. Next, you should get your car ready and go through the vehicle safety inspection (often called “Tech Inspection”) and move your vehicle to a gridding area. 

WALK THE COURSE
Your first walk will be to get the general layout, and is often a social walk. Now get away from friends and walk the course alone, concentrating on memorizing the layout. Think of it in sections, with key cones marking the turns, such as: start straight slalom (enter on right) decreasing sweeper to the left “little snake” then “big snake” right-hand curve (look for three pointers) “thread the needle section” tight right, then tight left finish.

Stop every now and then and run through the course in your head, from the beginning to where you are. Get down – the course looks different from a seated position. This will give you a better picture of what the course will look like at speed.

Pace off the distance between cones in a slalom. Some course designers vary the distance, and it’s good to know before you arrive whether you will have to vary your speed in a slalom. Take a note-pad if you like, and make notes such as pavement changes, camber change, bumps, sand, etc.

Make a mental note to yourself (or write it down) how far ahead you will be looking. When I walk the course, I say to myself, “OK, when I am here I will be looking there” This will help you to remember to look ahead while you are driving.

“Repeat this step over and over until the picture is perfect.” Andy Hollis – Four-time Pro Solo and SOLO National Champ

How do you know if the picture is perfect? Sit down by your car and try to draw the course on a blank piece of paper. Include the key cones you want to recognize while you drive. If you can’t draw the course, you will want to walk it again. Once you leave the start line in your car, you should not be spending any time figuring out where the course is.

PLAN THE COURSE
Do this while walking the course again. Now decide exactly how you want to drive the course. Driving the course perfectly involves two things; coming up with the correct plan, and executing the plan correctly. If you don’t have a plan, you can’t possibly know where you didn’t execute it correctly. It’s hard to know if you did this step correctly, but step 4 is something you can work on.

The plan involves the line you will take through the cones – the quickest way through. Note, I didn’t say shortest. Think about the characteristics of your car; does it corner better than it accelerates, or the other way around? That will tell you whether to slow down so you can get through the corner in control and get on the throttle as soon as possible, or try to carry speed through to keep up the revs.

Don’t forget to plan where you will be looking. There is no need to memorize every cone on the course, only the ones you plan to be near, the “important” ones. Look from one important cone to the next in your plan. 

IN GRID
Before you run, while you are in grid, go over the course again several times in your head, executing the plan you made before.

AFTER THE RUN
Sit in your car and go over your run. Figure out where you didn’t execute the plan. If the plan was to be near a particular cone, and you were five feet from it, then you didn’t execute the plan correctly, and a red light should have gone off in your head. Maybe you need to adjust the plan because you were going too fast in the slow parts. Decide at this point whether your next run needs to be a better execution of the plan, or a modification of the plan.

Basically, don’t use the car as an excuse; you will see a big difference in your times when you drive a course that never surprised you.

Autocross is a true “grassroots motorsport”, meaning that the entry fees are intentionally kept low to make it accessible to everybody. Much of the cost savings are realized by employing the competitors as workers. If paid workers were required for every position at an autocross, the entry fees would skyrocket. At most events, the competitors are only required to work for an hour or two, and many different types of work assignments are available to suit individual abilities.

Pets are not appropriate at autocrosses. If you absolutely must bring your pet, make sure they are comfortable and either fully supervised or secured well away from the action of the event. Young children should obviously be supervised at all times, and older children should be instructed about safety at the event. Insurance regulations require all minors to have a parent or legal guardian sign a minor waiver at the entrance. Safety is always a paramount concern at all autocrosses. If in doubt, please make alternate plans for caring for the kids and pets for the day.

Most local autocrosses offer some form of trophy (plaques, engraved mugs, T-shirts, etc.) to the top drivers in each class. Some even offer small cash prizes. Don’t expect to get rich by autocrossing, though! Serious prize money and awards can be obtained by finishing well at some national level events, but this is often offset by the cost of entry fees, travel expenses, and equipment purchased for the vehicle.

Practice. Then, practice more. Unless you have Mario Andretti’s DNA, you’re probably not going to be the fastest driver in your class on your first day of autocross. There’s a learning curve to every sport, and autocross is no different. But, there is a way to get tons of practice without spending years autocrossing.

There are autocross schools available where you can get an entire season’s worth of autocross runs in a single day, and skilled instructors can help you find the best way to negotiate the course and get the most out of your own car. See the current schedule here.

Like any sport or hobby, you will learn the ropes through direct experience and time. Feel free to use the wide knowledge of the competitors and committee members to learn more about Solo.

SHARE YOUR STORIES
Have a story that you’d like to share with the rest of the Club? Send your articles, photos, or videos to mikemcginley50@gmail.com.

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